Pokemon Sprites XL - v2.0

Pokemon Sprites XL

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Pokemon Sprites XL by SpinnyJ on Tensor.Art
Pokemon Sprites XL by SpinnyJ on Tensor.Art
Pokemon Sprites XL by SpinnyJ on Tensor.Art
Pokemon Sprites XL by SpinnyJ on Tensor.Art
Pokemon Sprites XL by SpinnyJ on Tensor.Art
Pokemon Sprites XL by SpinnyJ on Tensor.Art
Pokemon Sprites XL by SpinnyJ on Tensor.Art
Pokemon Sprites XL by SpinnyJ on Tensor.Art
Pokemon Sprites XL by SpinnyJ on Tensor.Art
Pokemon Sprites XL by SpinnyJ on Tensor.Art

Make gen 5 sprites (front and back) easily! Or at the very least a pretty good base for spritingOnly really works at 768x384, and then downscaled (nearest neighbor) to 192x96 (as seen in the demo images)ORPixelate post-processing for automatic111: https://github.com/mrreplicart/sd-webui-pixelartFor ComfyUI, a pixelate node is found in: https://github.com/WASasquatch/was-node-suite-comfyuiFor the absolute best results, use an IP-Adapter with a pokemon sprite image for style transfer on top of the pixelate: https://github.com/cubiq/ComfyUI_IPAdapter_plus (only ComfyUI)Special tags include "firetype", "watertype" and such.Supports all pokemon names up to generation 8.Dataset is from Smogon's gen 6 and up spriting initiative which is non-commercial, so preferably, don't use the raw output commercially (use human input to refine).

Version Detail

SDXL 1.0
1500
10

Project Permissions

Model reprinted from : https://civitai.com/models/255424?modelVersionId=295504

Reprinted models are for communication and learning purposes only, not for commercial use. Original authors can contact us to transfer the models through our Discord channel --- #claim-models.

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